AI Insights · Timothy · July 2022
Top 5 Third Person Games in New Zealand Q2 2022: Performance Overview
Discover the performance trends of the top 5 third-person games in New Zealand during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the performance of the top 5 third-person games on a unified platform in New Zealand showed varied trends in weekly downloads, revenue, and active users. Here is a detailed overview of each game's performance based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited experienced a decrease in weekly revenue, starting at approximately $68K at the end of March and gradually declining to around $30K by the end of June. Weekly downloads fluctuated around the 1.4K mark, peaking at 1.5K mid-April before settling around 1.2K by the end of June. Weekly active users showed a slight decline from 22.8K at the end of March to 20.6K by the end of June.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw significant fluctuations in weekly revenue, peaking at approximately $44K at the end of March, dipping to around $11K mid-May, and then experiencing another peak at $41K at the end of May. Weekly downloads averaged around 800, with a slight peak of 927 in early April. Weekly active users showed a gradual decline from 19.2K at the end of March to 17.5K by the end of June.
Guns of Glory: Lost Island from FunPlus International AG maintained a steady weekly revenue ranging between $7.4K and $8.5K throughout the quarter. Weekly downloads saw a significant decrease from 274 at the end of March to just 40 by the end of June. Weekly active users also declined from 1.4K at the end of March to 758 by the end of June.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. had a varied performance in weekly revenue, starting at $7.2K at the end of March, dropping to $772 mid-May, and peaking at $21.9K at the end of May. Weekly downloads averaged around 450, with a notable peak of 701 in mid-June. Weekly active users increased slightly from 7.8K at the end of March to 8K by the end of June.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed a steady weekly revenue trend, starting at $6.4K at the end of March and fluctuating around $6K to $7K throughout the quarter. Weekly downloads decreased steadily from 789 at the end of March to 203 by the end of June. Weekly active users also saw a decline from 1.1K at the end of March to 745 by the end of June.
For more detailed insights and data, visit Sensor Tower.